This guide provides detailed instructions for installing and setting up OnchainTestKit in your project.
System Requirements
OnchainTestKit requires the following software to be installed on your system:
- Node.js: Version 14 or higher
- Package Manager: npm, yarn, bun, or pnpm
- Foundry: For running local Anvil nodes
- Operating System: macOS, Linux, or Windows (with WSL2)
Installation Steps
# Install OnchainTestKit and Playwright
yarn add -D @coinbase/onchaintestkit @playwright/test
# Install Playwright browsers with system dependencies
yarn playwright install --with-deps
# Download wallet extensions
yarn prepare-metamask
yarn prepare-coinbase
Installing Foundry
OnchainTestKit uses Anvil (part of Foundry) for local blockchain nodes. Install Foundry using the official installer:
# Install Foundry
curl -L https://foundry.paradigm.xyz | bash
# Update PATH (may need to restart terminal)
source ~/.bashrc
# Verify installation
anvil --version
For Windows users, we recommend using WSL2 for the best experience. Foundry works natively on macOS and Linux.
Environment Configuration
Create a .env
file in your project root with the following variables:
# Test wallet seed phrase (NEVER use production wallets!)
E2E_TEST_SEED_PHRASE="test test test test test test test test test test test junk"
# Optional: Fork configuration for testing against mainnet state
E2E_TEST_FORK_URL="https://mainnet.base.org"
E2E_TEST_FORK_BLOCK_NUMBER="12345678"
# Optional: Smart contract project root
E2E_CONTRACT_PROJECT_ROOT="../smart-contracts"
Never commit .env
files to version control. Add .env
to your .gitignore
file.
Project Structure
We recommend organizing your tests in the following structure:
your-project/
├── e2e/
│ ├── tests/
│ │ ├── connect.spec.ts
│ │ ├── transactions.spec.ts
│ │ └── contracts.spec.ts
│ ├── config/
│ │ ├── metamask.config.ts
│ │ └── coinbase.config.ts
│ └── helpers/
│ └── wallet.helpers.ts
├── src/ # Your application code
├── .env # Environment variables
└── playwright.config.ts # Playwright configuration
Playwright Configuration
Create a playwright.config.ts
file:
import { defineConfig, devices } from "@playwright/test"
require("dotenv").config({ path: "./.env" })
/**
* Read environment variables from file.
* https://github.com/motdotla/dotenv
*/
// Use process.env.PORT by default and fallback to port 4000
const PORT = process.env.PORT || 4000
// Set webServer.url and use.baseURL with the location of the WebServer respecting the correct set port
const baseURL = `http://localhost:${PORT}`
/**
* See https://playwright.dev/docs/test-configuration.
*/
export default defineConfig({
timeout: 120000,
testDir: "./e2e",
/* Run tests in files in parallel */
fullyParallel: false,
/* Fail the build on CI if you accidentally left test.only in the source code. */
forbidOnly: !!process.env.CI,
/* Retry on CI only */
retries: process.env.CI ? 3 : 0,
/* Opt into parallel tests on CI. */
workers: 10,
maxFailures: 3,
/* Reporter to use. See https://playwright.dev/docs/test-reporters */
reporter: "line",
/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
use: {
/* Base URL to use in actions like `await page.goto('/')`. */
baseURL,
/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
trace: "on-first-retry",
},
/* Configure projects for major browsers */
projects: [
{
name: "chromium",
use: { ...devices["Desktop Chrome"] },
},
// {
// name: 'firefox',
// use: { ...devices['Desktop Firefox'] },
// },
// {
// name: 'webkit',
// use: { ...devices['Desktop Safari'] },
// },
/* Test against mobile viewports. */
// {
// name: 'Mobile Chrome',
// use: { ...devices['Pixel 5'] },
// },
// {
// name: 'Mobile Safari',
// use: { ...devices['iPhone 12'] },
// },
/* Test against branded browsers. */
// {
// name: 'Microsoft Edge',
// use: { ...devices['Desktop Edge'], channel: 'msedge' },
// },
// {
// name: 'Google Chrome',
// use: { ...devices['Desktop Chrome'], channel: 'chrome' },
// },
],
// Run your local dev server before starting the tests:
// https://playwright.dev/docs/test-advanced#launching-a-development-web-server-during-the-tests
webServer: {
command: "yarn start -p 4000",
url: baseURL,
timeout: 30 * 1000,
reuseExistingServer: !process.env.CI,
},
})
Verifying Installation
Run this command to verify everything is installed correctly:
# Check Node.js
node --version
# Check Playwright
npx playwright --version
# Check Anvil
anvil --version
# List installed browsers
npx playwright show-browsers
Next Steps
Now that you have OnchainTestKit installed, you’re ready to: